The Monad.Reader

Binding your input since 2005

Archive for July 2011

Call for Copy: Issue 19, special issue on parallelism and concurrency

leave a comment »

Whether you’re an established academic or have only just started learning Haskell, if you have something to say, please consider writing an article for The Monad.Reader! Issue 19 will be a special issue focusing on articles related to parallelism and concurrency, construed broadly. The submission deadline for Issue 19 will be:

Tuesday, August 16

The Monad.Reader

The Monad.Reader is a electronic magazine about all things Haskell. It is less formal than journal, but somehow more enduring than a wiki- page. There have been a wide variety of articles: exciting code fragments, intriguing puzzles, book reviews, tutorials, and even half-baked research ideas.

Submission Details

Get in touch with me if you intend to submit something — the sooner you let me know what you’re up to, the better.

Please submit articles for the next issue to me by e-mail (byorgey at cis.upenn.edu).

Articles should be written according to the guidelines available from

https://themonadreader.wordpress.com/contributing/

Please submit your article in PDF, together with any source files you used. The sources will be released together with the magazine under a BSD license.

If you would like to submit an article, but have trouble with LaTeX please let me know and we’ll work something out.

Written by Brent

July 11, 2011 at 1:24 pm

Posted in Call for Copy

Issue 18

leave a comment »

I am pleased to announce that Issue 18 of The Monad.Reader is now available.

Issue 18 consists of the following three articles:

  • MapReduce as a Monad by Julian Porter
  • Fun with Parallel Monad Comprehensions by Tomas Petricek
  • Attributed Variables: Their Uses and One Implementation by Douglas M. Auclair

Feel free to browse the source files. You can check out the entire repository using darcs (or simply visit the below URL in your browser):

darcs get http://code.haskell.org/~byorgey/TMR/Issue18

Enjoy!

Written by Brent

July 5, 2011 at 3:43 pm